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A series of possibly disconnected, possibly closed, line and curve
segments.
The underlying storage is made up of two parallel numpy arrays:
- *vertices*: an (N, 2) float array of vertices
- *codes*: an N-length `numpy.uint8` array of path codes, or None
These two arrays always have the same length in the first
dimension. For example, to represent a cubic curve, you must
provide three vertices and three `CURVE4` codes.
The code types are:
- `STOP` : 1 vertex (ignored)
A marker for the end of the entire path (currently not required and
ignored)
- `MOVETO` : 1 vertex
Pick up the pen and move to the given vertex.
- `LINETO` : 1 vertex
Draw a line from the current position to the given vertex.
- `CURVE3` : 1 control point, 1 endpoint
Draw a quadratic Bézier curve from the current position, with the given
control point, to the given end point.
- `CURVE4` : 2 control points, 1 endpoint
Draw a cubic Bézier curve from the current position, with the given
control points, to the given end point.
- `CLOSEPOLY` : 1 vertex (ignored)
Draw a line segment to the start point of the current polyline.
If *codes* is None, it is interpreted as a `MOVETO` followed by a series
of `LINETO`.
Users of Path objects should not access the vertices and codes arrays
directly. Instead, they should use `iter_segments` or `cleaned` to get the
vertex/code pairs. This helps, in particular, to consistently handle the
case of *codes* being None.
Some behavior of Path objects can be controlled by rcParams. See the
rcParams whose keys start with 'path.'.
.. note::
The vertices and codes arrays should be treated as
immutable -- there are a number of optimizations and assumptions
made up front in the constructor that will not change when the
data changes.
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