__copy__(self) |
__copy__(self) [extrait de __copy__.__doc__] |
__repr__(self) |
Return repr(self). [extrait de __repr__.__doc__] |
accum(self) -> bool |
accum(self) -> bool [extrait de accum.__doc__] |
accumBufferSize(self) -> int |
accumBufferSize(self) -> int [extrait de accumBufferSize.__doc__] |
alpha(self) -> bool |
alpha(self) -> bool [extrait de alpha.__doc__] |
alphaBufferSize(self) -> int |
alphaBufferSize(self) -> int [extrait de alphaBufferSize.__doc__] |
blueBufferSize(self) -> int |
blueBufferSize(self) -> int [extrait de blueBufferSize.__doc__] |
defaultFormat() -> PySide2.QtOpenGL.QGLFormat |
defaultFormat() -> PySide2.QtOpenGL.QGLFormat [extrait de defaultFormat.__doc__] |
defaultOverlayFormat() -> PySide2.QtOpenGL.QGLFormat |
defaultOverlayFormat() -> PySide2.QtOpenGL.QGLFormat [extrait de defaultOverlayFormat.__doc__] |
depth(self) -> bool |
depth(self) -> bool [extrait de depth.__doc__] |
depthBufferSize(self) -> int |
depthBufferSize(self) -> int [extrait de depthBufferSize.__doc__] |
directRendering(self) -> bool |
directRendering(self) -> bool [extrait de directRendering.__doc__] |
doubleBuffer(self) -> bool |
doubleBuffer(self) -> bool [extrait de doubleBuffer.__doc__] |
fromSurfaceFormat(format: PySide2.QtGui.QSurfaceFormat) -> PySide2.QtOpenGL.QGLFormat |
fromSurfaceFormat(format: PySide2.QtGui.QSurfaceFormat) -> PySide2.QtOpenGL.QGLFormat [extrait de fromSurfaceFormat.__doc__] |
greenBufferSize(self) -> int |
greenBufferSize(self) -> int [extrait de greenBufferSize.__doc__] |
hasOpenGL() -> bool |
hasOpenGL() -> bool [extrait de hasOpenGL.__doc__] |
hasOpenGLOverlays() -> bool |
hasOpenGLOverlays() -> bool [extrait de hasOpenGLOverlays.__doc__] |
hasOverlay(self) -> bool |
hasOverlay(self) -> bool [extrait de hasOverlay.__doc__] |
majorVersion(self) -> int |
majorVersion(self) -> int [extrait de majorVersion.__doc__] |
minorVersion(self) -> int |
minorVersion(self) -> int [extrait de minorVersion.__doc__] |
OpenGLContextProfile |
|
OpenGLVersionFlag |
|
OpenGLVersionFlags |
|
openGLVersionFlags() -> PySide2.QtOpenGL.QGLFormat.OpenGLVersionFlags |
openGLVersionFlags() -> PySide2.QtOpenGL.QGLFormat.OpenGLVersionFlags [extrait de openGLVersionFlags.__doc__] |
plane(self) -> int |
plane(self) -> int [extrait de plane.__doc__] |
profile(self) -> PySide2.QtOpenGL.QGLFormat.OpenGLContextProfile |
profile(self) -> PySide2.QtOpenGL.QGLFormat.OpenGLContextProfile [extrait de profile.__doc__] |
redBufferSize(self) -> int |
redBufferSize(self) -> int [extrait de redBufferSize.__doc__] |
rgba(self) -> bool |
rgba(self) -> bool [extrait de rgba.__doc__] |
sampleBuffers(self) -> bool |
sampleBuffers(self) -> bool [extrait de sampleBuffers.__doc__] |
samples(self) -> int |
samples(self) -> int [extrait de samples.__doc__] |
setAccum(self, enable: bool) |
setAccum(self, enable: bool) [extrait de setAccum.__doc__] |
setAccumBufferSize(self, size: int) |
setAccumBufferSize(self, size: int) [extrait de setAccumBufferSize.__doc__] |
setAlpha(self, enable: bool) |
setAlpha(self, enable: bool) [extrait de setAlpha.__doc__] |
setAlphaBufferSize(self, size: int) |
setAlphaBufferSize(self, size: int) [extrait de setAlphaBufferSize.__doc__] |
setBlueBufferSize(self, size: int) |
setBlueBufferSize(self, size: int) [extrait de setBlueBufferSize.__doc__] |
setDefaultFormat(f: PySide2.QtOpenGL.QGLFormat) |
setDefaultFormat(f: PySide2.QtOpenGL.QGLFormat) [extrait de setDefaultFormat.__doc__] |
setDefaultOverlayFormat(f: PySide2.QtOpenGL.QGLFormat) |
setDefaultOverlayFormat(f: PySide2.QtOpenGL.QGLFormat) [extrait de setDefaultOverlayFormat.__doc__] |
setDepth(self, enable: bool) |
setDepth(self, enable: bool) [extrait de setDepth.__doc__] |
setDepthBufferSize(self, size: int) |
setDepthBufferSize(self, size: int) [extrait de setDepthBufferSize.__doc__] |
setDirectRendering(self, enable: bool) |
setDirectRendering(self, enable: bool) [extrait de setDirectRendering.__doc__] |
setDoubleBuffer(self, enable: bool) |
setDoubleBuffer(self, enable: bool) [extrait de setDoubleBuffer.__doc__] |
setGreenBufferSize(self, size: int) |
setGreenBufferSize(self, size: int) [extrait de setGreenBufferSize.__doc__] |
setOption(self, opt: PySide2.QtOpenGL.QGL.FormatOptions) |
setOption(self, opt: PySide2.QtOpenGL.QGL.FormatOptions) [extrait de setOption.__doc__] |
setOverlay(self, enable: bool) |
setOverlay(self, enable: bool) [extrait de setOverlay.__doc__] |
setPlane(self, plane: int) |
setPlane(self, plane: int) [extrait de setPlane.__doc__] |
setProfile(self, profile: PySide2.QtOpenGL.QGLFormat.OpenGLContextProfile) |
setProfile(self, profile: PySide2.QtOpenGL.QGLFormat.OpenGLContextProfile) [extrait de setProfile.__doc__] |
setRedBufferSize(self, size: int) |
setRedBufferSize(self, size: int) [extrait de setRedBufferSize.__doc__] |
setRgba(self, enable: bool) |
setRgba(self, enable: bool) [extrait de setRgba.__doc__] |
setSampleBuffers(self, enable: bool) |
setSampleBuffers(self, enable: bool) [extrait de setSampleBuffers.__doc__] |
setSamples(self, numSamples: int) |
setSamples(self, numSamples: int) [extrait de setSamples.__doc__] |
setStencil(self, enable: bool) |
setStencil(self, enable: bool) [extrait de setStencil.__doc__] |
setStencilBufferSize(self, size: int) |
setStencilBufferSize(self, size: int) [extrait de setStencilBufferSize.__doc__] |
setStereo(self, enable: bool) |
setStereo(self, enable: bool) [extrait de setStereo.__doc__] |
setSwapInterval(self, interval: int) |
setSwapInterval(self, interval: int) [extrait de setSwapInterval.__doc__] |
setVersion(self, major: int, minor: int) |
setVersion(self, major: int, minor: int) [extrait de setVersion.__doc__] |
stencil(self) -> bool |
stencil(self) -> bool [extrait de stencil.__doc__] |
stencilBufferSize(self) -> int |
stencilBufferSize(self) -> int [extrait de stencilBufferSize.__doc__] |
stereo(self) -> bool |
stereo(self) -> bool [extrait de stereo.__doc__] |
swapInterval(self) -> int |
swapInterval(self) -> int [extrait de swapInterval.__doc__] |
testOption(self, opt: PySide2.QtOpenGL.QGL.FormatOptions) -> bool |
testOption(self, opt: PySide2.QtOpenGL.QGL.FormatOptions) -> bool [extrait de testOption.__doc__] |
toSurfaceFormat(format: PySide2.QtOpenGL.QGLFormat) -> PySide2.QtGui.QSurfaceFormat |
toSurfaceFormat(format: PySide2.QtOpenGL.QGLFormat) -> PySide2.QtGui.QSurfaceFormat [extrait de toSurfaceFormat.__doc__] |
Améliorations / Corrections
Vous avez des améliorations (ou des corrections) à proposer pour ce document : je vous remerçie par avance de m'en faire part, cela m'aide à améliorer le site.
Emplacement :
Description des améliorations :