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Améliorations / Corrections

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Emplacement :

Description des améliorations :

Classe « QOpenGLShaderProgram »

Méthode PySide6.QtOpenGL.QOpenGLShaderProgram.setAttributeValue

Signature de la méthode setAttributeValue

Description

setAttributeValue.__doc__

setAttributeValue(self, location: int, value: PySide6.QtGui.QVector2D) -> None
setAttributeValue(self, location: int, value: PySide6.QtGui.QVector3D) -> None
setAttributeValue(self, location: int, value: PySide6.QtGui.QVector4D) -> None
setAttributeValue(self, location: int, value: float) -> None
setAttributeValue(self, location: int, value: Union[PySide6.QtGui.QColor, PySide6.QtGui.QRgba64, Any, PySide6.QtCore.Qt.GlobalColor, str, int]) -> None
setAttributeValue(self, location: int, values: Sequence[float], columns: int, rows: int) -> None
setAttributeValue(self, location: int, x: float, y: float) -> None
setAttributeValue(self, location: int, x: float, y: float, z: float) -> None
setAttributeValue(self, location: int, x: float, y: float, z: float, w: float) -> None
setAttributeValue(self, name: bytes, value: PySide6.QtGui.QVector2D) -> None
setAttributeValue(self, name: bytes, value: PySide6.QtGui.QVector3D) -> None
setAttributeValue(self, name: bytes, value: PySide6.QtGui.QVector4D) -> None
setAttributeValue(self, name: bytes, value: float) -> None
setAttributeValue(self, name: bytes, value: Union[PySide6.QtGui.QColor, PySide6.QtGui.QRgba64, Any, PySide6.QtCore.Qt.GlobalColor, str, int]) -> None
setAttributeValue(self, name: bytes, values: Sequence[float], columns: int, rows: int) -> None
setAttributeValue(self, name: bytes, x: float, y: float) -> None
setAttributeValue(self, name: bytes, x: float, y: float, z: float) -> None
setAttributeValue(self, name: bytes, x: float, y: float, z: float, w: float) -> None