Classe « Axes »
Signature de la méthode pcolormesh
def pcolormesh(self, *args, alpha=None, norm=None, cmap=None, vmin=None, vmax=None, shading=None, antialiased=False, data=None, **kwargs)
Description
pcolormesh.__doc__
Create a pseudocolor plot with a non-regular rectangular grid.
Call signature::
pcolormesh([X, Y,] C, **kwargs)
*X* and *Y* can be used to specify the corners of the quadrilaterals.
.. hint::
`~.Axes.pcolormesh` is similar to `~.Axes.pcolor`. It is much faster
and preferred in most cases. For a detailed discussion on the
differences see :ref:`Differences between pcolor() and pcolormesh()
<differences-pcolor-pcolormesh>`.
Parameters
----------
C : 2D array-like
The color-mapped values.
X, Y : array-like, optional
The coordinates of the corners of quadrilaterals of a pcolormesh::
(X[i+1, j], Y[i+1, j]) (X[i+1, j+1], Y[i+1, j+1])
+-----+
| |
+-----+
(X[i, j], Y[i, j]) (X[i, j+1], Y[i, j+1])
Note that the column index corresponds to the x-coordinate, and
the row index corresponds to y. For details, see the
:ref:`Notes <axes-pcolormesh-grid-orientation>` section below.
If ``shading='flat'`` the dimensions of *X* and *Y* should be one
greater than those of *C*, and the quadrilateral is colored due
to the value at ``C[i, j]``. If *X*, *Y* and *C* have equal
dimensions, a warning will be raised and the last row and column
of *C* will be ignored.
If ``shading='nearest'`` or ``'gouraud'``, the dimensions of *X*
and *Y* should be the same as those of *C* (if not, a ValueError
will be raised). For ``'nearest'`` the color ``C[i, j]`` is
centered on ``(X[i, j], Y[i, j])``. For ``'gouraud'``, a smooth
interpolation is caried out between the quadrilateral corners.
If *X* and/or *Y* are 1-D arrays or column vectors they will be
expanded as needed into the appropriate 2D arrays, making a
rectangular grid.
cmap : str or `~matplotlib.colors.Colormap`, default: :rc:`image.cmap`
A Colormap instance or registered colormap name. The colormap
maps the *C* values to colors.
norm : `~matplotlib.colors.Normalize`, optional
The Normalize instance scales the data values to the canonical
colormap range [0, 1] for mapping to colors. By default, the data
range is mapped to the colorbar range using linear scaling.
vmin, vmax : float, default: None
The colorbar range. If *None*, suitable min/max values are
automatically chosen by the `~.Normalize` instance (defaults to
the respective min/max values of *C* in case of the default linear
scaling).
It is deprecated to use *vmin*/*vmax* when *norm* is given.
edgecolors : {'none', None, 'face', color, color sequence}, optional
The color of the edges. Defaults to 'none'. Possible values:
- 'none' or '': No edge.
- *None*: :rc:`patch.edgecolor` will be used. Note that currently
:rc:`patch.force_edgecolor` has to be True for this to work.
- 'face': Use the adjacent face color.
- A color or sequence of colors will set the edge color.
The singular form *edgecolor* works as an alias.
alpha : float, default: None
The alpha blending value, between 0 (transparent) and 1 (opaque).
shading : {'flat', 'nearest', 'gouraud', 'auto'}, optional
The fill style for the quadrilateral; defaults to
'flat' or :rc:`pcolor.shading`. Possible values:
- 'flat': A solid color is used for each quad. The color of the
quad (i, j), (i+1, j), (i, j+1), (i+1, j+1) is given by
``C[i, j]``. The dimensions of *X* and *Y* should be
one greater than those of *C*; if they are the same as *C*,
then a deprecation warning is raised, and the last row
and column of *C* are dropped.
- 'nearest': Each grid point will have a color centered on it,
extending halfway between the adjacent grid centers. The
dimensions of *X* and *Y* must be the same as *C*.
- 'gouraud': Each quad will be Gouraud shaded: The color of the
corners (i', j') are given by ``C[i', j']``. The color values of
the area in between is interpolated from the corner values.
The dimensions of *X* and *Y* must be the same as *C*. When
Gouraud shading is used, *edgecolors* is ignored.
- 'auto': Choose 'flat' if dimensions of *X* and *Y* are one
larger than *C*. Choose 'nearest' if dimensions are the same.
See :doc:`/gallery/images_contours_and_fields/pcolormesh_grids`
for more description.
snap : bool, default: False
Whether to snap the mesh to pixel boundaries.
rasterized: bool, optional
Rasterize the pcolormesh when drawing vector graphics. This can
speed up rendering and produce smaller files for large data sets.
See also :doc:`/gallery/misc/rasterization_demo`.
Returns
-------
`matplotlib.collections.QuadMesh`
Other Parameters
----------------
**kwargs
Additionally, the following arguments are allowed. They are passed
along to the `~matplotlib.collections.QuadMesh` constructor:
Properties:
agg_filter: a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array
alpha: array-like or scalar or None
animated: bool
antialiased or aa or antialiaseds: bool or list of bools
array: ndarray or None
capstyle: `.CapStyle` or {'butt', 'projecting', 'round'}
clim: (vmin: float, vmax: float)
clip_box: `.Bbox`
clip_on: bool
clip_path: Patch or (Path, Transform) or None
cmap: `.Colormap` or str or None
color: color or list of rgba tuples
contains: unknown
edgecolor or ec or edgecolors: color or list of colors or 'face'
facecolor or facecolors or fc: color or list of colors
figure: `.Figure`
gid: str
hatch: {'/', '\\', '|', '-', '+', 'x', 'o', 'O', '.', '*'}
in_layout: bool
joinstyle: `.JoinStyle` or {'miter', 'round', 'bevel'}
label: object
linestyle or dashes or linestyles or ls: str or tuple or list thereof
linewidth or linewidths or lw: float or list of floats
norm: `.Normalize` or None
offset_position: unknown
offsets: (N, 2) or (2,) array-like
path_effects: `.AbstractPathEffect`
picker: None or bool or float or callable
pickradius: float
rasterized: bool
sketch_params: (scale: float, length: float, randomness: float)
snap: bool or None
transform: `.Transform`
url: str
urls: list of str or None
visible: bool
zorder: float
See Also
--------
pcolor : An alternative implementation with slightly different
features. For a detailed discussion on the differences see
:ref:`Differences between pcolor() and pcolormesh()
<differences-pcolor-pcolormesh>`.
imshow : If *X* and *Y* are each equidistant, `~.Axes.imshow` can be a
faster alternative.
Notes
-----
**Masked arrays**
*C* may be a masked array. If ``C[i, j]`` is masked, the corresponding
quadrilateral will be transparent. Masking of *X* and *Y* is not
supported. Use `~.Axes.pcolor` if you need this functionality.
.. _axes-pcolormesh-grid-orientation:
**Grid orientation**
The grid orientation follows the standard matrix convention: An array
*C* with shape (nrows, ncolumns) is plotted with the column number as
*X* and the row number as *Y*.
.. _differences-pcolor-pcolormesh:
**Differences between pcolor() and pcolormesh()**
Both methods are used to create a pseudocolor plot of a 2D array
using quadrilaterals.
The main difference lies in the created object and internal data
handling:
While `~.Axes.pcolor` returns a `.PolyCollection`, `~.Axes.pcolormesh`
returns a `.QuadMesh`. The latter is more specialized for the given
purpose and thus is faster. It should almost always be preferred.
There is also a slight difference in the handling of masked arrays.
Both `~.Axes.pcolor` and `~.Axes.pcolormesh` support masked arrays
for *C*. However, only `~.Axes.pcolor` supports masked arrays for *X*
and *Y*. The reason lies in the internal handling of the masked values.
`~.Axes.pcolor` leaves out the respective polygons from the
PolyCollection. `~.Axes.pcolormesh` sets the facecolor of the masked
elements to transparent. You can see the difference when using
edgecolors. While all edges are drawn irrespective of masking in a
QuadMesh, the edge between two adjacent masked quadrilaterals in
`~.Axes.pcolor` is not drawn as the corresponding polygons do not
exist in the PolyCollection.
Another difference is the support of Gouraud shading in
`~.Axes.pcolormesh`, which is not available with `~.Axes.pcolor`.
.. note::
In addition to the above described arguments, this function can take
a *data* keyword argument. If such a *data* argument is given,
every other argument can also be string ``s``, which is
interpreted as ``data[s]`` (unless this raises an exception).
Objects passed as **data** must support item access (``data[s]``) and
membership test (``s in data``).
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