__delattr__(self, name) |
Implement delattr(self, name). [extrait de __delattr__.__doc__] |
__setattr__(self, name, value) |
Implement setattr(self, name, value). [extrait de __setattr__.__doc__] |
AnisotropyLevel |
|
anisotropyLevel(self) -> PySide6.QtQuick.QSGTexture.AnisotropyLevel |
anisotropyLevel(self) -> PySide6.QtQuick.QSGTexture.AnisotropyLevel [extrait de anisotropyLevel.__doc__] |
comparisonKey(self) -> int |
comparisonKey(self) -> int [extrait de comparisonKey.__doc__] |
convertToNormalizedSourceRect(self, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> PySide6.QtCore.QRectF |
convertToNormalizedSourceRect(self, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> PySide6.QtCore.QRectF [extrait de convertToNormalizedSourceRect.__doc__] |
destroyed |
|
Filtering |
|
filtering(self) -> PySide6.QtQuick.QSGTexture.Filtering |
filtering(self) -> PySide6.QtQuick.QSGTexture.Filtering [extrait de filtering.__doc__] |
hasAlphaChannel(self) -> bool |
hasAlphaChannel(self) -> bool [extrait de hasAlphaChannel.__doc__] |
hasMipmaps(self) -> bool |
hasMipmaps(self) -> bool [extrait de hasMipmaps.__doc__] |
horizontalWrapMode(self) -> PySide6.QtQuick.QSGTexture.WrapMode |
horizontalWrapMode(self) -> PySide6.QtQuick.QSGTexture.WrapMode [extrait de horizontalWrapMode.__doc__] |
isAtlasTexture(self) -> bool |
isAtlasTexture(self) -> bool [extrait de isAtlasTexture.__doc__] |
mipmapFiltering(self) -> PySide6.QtQuick.QSGTexture.Filtering |
mipmapFiltering(self) -> PySide6.QtQuick.QSGTexture.Filtering [extrait de mipmapFiltering.__doc__] |
normalizedTextureSubRect(self) -> PySide6.QtCore.QRectF |
normalizedTextureSubRect(self) -> PySide6.QtCore.QRectF [extrait de normalizedTextureSubRect.__doc__] |
objectNameChanged |
|
resolveInterface(self, name: bytes, revision: int) -> int |
resolveInterface(self, name: bytes, revision: int) -> int [extrait de resolveInterface.__doc__] |
setAnisotropyLevel(self, level: PySide6.QtQuick.QSGTexture.AnisotropyLevel) -> None |
setAnisotropyLevel(self, level: PySide6.QtQuick.QSGTexture.AnisotropyLevel) -> None [extrait de setAnisotropyLevel.__doc__] |
setFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering) -> None |
setFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering) -> None [extrait de setFiltering.__doc__] |
setHorizontalWrapMode(self, hwrap: PySide6.QtQuick.QSGTexture.WrapMode) -> None |
setHorizontalWrapMode(self, hwrap: PySide6.QtQuick.QSGTexture.WrapMode) -> None [extrait de setHorizontalWrapMode.__doc__] |
setMipmapFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering) -> None |
setMipmapFiltering(self, filter: PySide6.QtQuick.QSGTexture.Filtering) -> None [extrait de setMipmapFiltering.__doc__] |
setVerticalWrapMode(self, vwrap: PySide6.QtQuick.QSGTexture.WrapMode) -> None |
setVerticalWrapMode(self, vwrap: PySide6.QtQuick.QSGTexture.WrapMode) -> None [extrait de setVerticalWrapMode.__doc__] |
textureSize(self) -> PySide6.QtCore.QSize |
textureSize(self) -> PySide6.QtCore.QSize [extrait de textureSize.__doc__] |
tr |
|
verticalWrapMode(self) -> PySide6.QtQuick.QSGTexture.WrapMode |
verticalWrapMode(self) -> PySide6.QtQuick.QSGTexture.WrapMode [extrait de verticalWrapMode.__doc__] |
WrapMode |
|
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