builtins.object Object QSGNode QSGBasicGeometryNode QSGGeometryNode QSGSimpleTextureNode
class QSGSimpleTextureNode(QSGGeometryNode):
QSGSimpleTextureNode(self) -> None
Signature du constructeur | Description |
---|---|
__new__(*args, **kwargs) | Create and return a new object. See help(type) for accurate signature. [extrait de __new__.__doc__] |
__init__(self) -> None | __init__(self) -> None [extrait de __init__.__doc__] |
Nom de l'attribut | Valeur |
---|---|
BasicNodeType | PySide6.QtQuick.QSGNode.NodeType.BasicNodeType |
ClipNodeType | PySide6.QtQuick.QSGNode.NodeType.ClipNodeType |
DirtyForceUpdate | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyForceUpdate |
DirtyGeometry | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyGeometry |
DirtyMaterial | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyMaterial |
DirtyMatrix | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyMatrix |
DirtyNodeAdded | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyNodeAdded |
DirtyNodeRemoved | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyNodeRemoved |
DirtyOpacity | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyOpacity |
DirtyPropagationMask | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyPropagationMask |
DirtySubtreeBlocked | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtySubtreeBlocked |
DirtyUsePreprocess | PySide6.QtQuick.QSGNode.DirtyStateBit.DirtyUsePreprocess |
GeometryNodeType | PySide6.QtQuick.QSGNode.NodeType.GeometryNodeType |
IsVisitableNode | PySide6.QtQuick.QSGNode.Flag.IsVisitableNode |
MirrorHorizontally | PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformFlag.MirrorHorizontally |
MirrorVertically | PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformFlag.MirrorVertically |
NoTransform | PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformFlag.NoTransform |
OpacityNodeType | PySide6.QtQuick.QSGNode.NodeType.OpacityNodeType |
OwnedByParent | PySide6.QtQuick.QSGNode.Flag.OwnedByParent |
OwnsGeometry | PySide6.QtQuick.QSGNode.Flag.OwnsGeometry |
OwnsMaterial | PySide6.QtQuick.QSGNode.Flag.OwnsMaterial |
OwnsOpaqueMaterial | PySide6.QtQuick.QSGNode.Flag.OwnsOpaqueMaterial |
RenderNodeType | PySide6.QtQuick.QSGNode.NodeType.RenderNodeType |
RootNodeType | PySide6.QtQuick.QSGNode.NodeType.RootNodeType |
TransformNodeType | PySide6.QtQuick.QSGNode.NodeType.TransformNodeType |
UsePreprocess | PySide6.QtQuick.QSGNode.Flag.UsePreprocess |
Signature de la méthode | Description |
---|---|
__delattr__(self, name) | Implement delattr(self, name). [extrait de __delattr__.__doc__] |
__setattr__(self, name, value) | Implement setattr(self, name, value). [extrait de __setattr__.__doc__] |
filtering(self) -> PySide6.QtQuick.QSGTexture.Filtering | filtering(self) -> PySide6.QtQuick.QSGTexture.Filtering [extrait de filtering.__doc__] |
ownsTexture(self) -> bool | ownsTexture(self) -> bool [extrait de ownsTexture.__doc__] |
rect(self) -> PySide6.QtCore.QRectF | rect(self) -> PySide6.QtCore.QRectF [extrait de rect.__doc__] |
setFiltering(self, filtering: PySide6.QtQuick.QSGTexture.Filtering) -> None | setFiltering(self, filtering: PySide6.QtQuick.QSGTexture.Filtering) -> None [extrait de setFiltering.__doc__] |
setOwnsTexture(self, owns: bool) -> None | setOwnsTexture(self, owns: bool) -> None [extrait de setOwnsTexture.__doc__] |
setRect | setRect(self, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None [extrait de setRect.__doc__] |
setSourceRect | setSourceRect(self, r: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None [extrait de setSourceRect.__doc__] |
setTexture(self, texture: PySide6.QtQuick.QSGTexture) -> None | setTexture(self, texture: PySide6.QtQuick.QSGTexture) -> None [extrait de setTexture.__doc__] |
setTextureCoordinatesTransform(self, mode: PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformMode) -> None | setTextureCoordinatesTransform(self, mode: PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformMode) -> None [extrait de setTextureCoordinatesTransform.__doc__] |
sourceRect(self) -> PySide6.QtCore.QRectF | sourceRect(self) -> PySide6.QtCore.QRectF [extrait de sourceRect.__doc__] |
texture(self) -> PySide6.QtQuick.QSGTexture | texture(self) -> PySide6.QtQuick.QSGTexture [extrait de texture.__doc__] |
textureCoordinatesTransform(self) -> PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformMode | textureCoordinatesTransform(self) -> PySide6.QtQuick.QSGSimpleTextureNode.TextureCoordinatesTransformMode [extrait de textureCoordinatesTransform.__doc__] |
TextureCoordinatesTransformFlag | |
TextureCoordinatesTransformMode |
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