__delattr__(self, name) |
Implement delattr(self, name). [extrait de __delattr__.__doc__] |
__setattr__(self, name, value) |
Implement setattr(self, name, value). [extrait de __setattr__.__doc__] |
allocate(self, vertexCount: int, indexCount: int = 0) -> None |
allocate(self, vertexCount: int, indexCount: int = 0) -> None [extrait de allocate.__doc__] |
Attribute |
Attribute(self) -> None [extrait de Attribute.__doc__] |
attributeCount(self) -> int |
attributeCount(self) -> int [extrait de attributeCount.__doc__] |
attributes(self) -> PySide6.QtQuick.QSGGeometry.Attribute |
attributes(self) -> PySide6.QtQuick.QSGGeometry.Attribute [extrait de attributes.__doc__] |
AttributeSet |
AttributeSet(self) -> None [extrait de AttributeSet.__doc__] |
AttributeType |
|
ColoredPoint2D |
ColoredPoint2D(self) -> None [extrait de ColoredPoint2D.__doc__] |
DataPattern |
|
defaultAttributes_ColoredPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet |
defaultAttributes_ColoredPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet [extrait de defaultAttributes_ColoredPoint2D.__doc__] |
defaultAttributes_Point2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet |
defaultAttributes_Point2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet [extrait de defaultAttributes_Point2D.__doc__] |
defaultAttributes_TexturedPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet |
defaultAttributes_TexturedPoint2D() -> PySide6.QtQuick.QSGGeometry.AttributeSet [extrait de defaultAttributes_TexturedPoint2D.__doc__] |
DrawingMode |
|
drawingMode(self) -> int |
drawingMode(self) -> int [extrait de drawingMode.__doc__] |
indexCount(self) -> int |
indexCount(self) -> int [extrait de indexCount.__doc__] |
indexData(self) -> int |
indexData(self) -> int [extrait de indexData.__doc__] |
indexDataAsUInt(self) -> List[int] |
indexDataAsUInt(self) -> List[int] [extrait de indexDataAsUInt.__doc__] |
indexDataAsUShort(self) -> List[int] |
indexDataAsUShort(self) -> List[int] [extrait de indexDataAsUShort.__doc__] |
indexDataPattern(self) -> PySide6.QtQuick.QSGGeometry.DataPattern |
indexDataPattern(self) -> PySide6.QtQuick.QSGGeometry.DataPattern [extrait de indexDataPattern.__doc__] |
indexType(self) -> int |
indexType(self) -> int [extrait de indexType.__doc__] |
lineWidth(self) -> float |
lineWidth(self) -> float [extrait de lineWidth.__doc__] |
markIndexDataDirty(self) -> None |
markIndexDataDirty(self) -> None [extrait de markIndexDataDirty.__doc__] |
markVertexDataDirty(self) -> None |
markVertexDataDirty(self) -> None [extrait de markVertexDataDirty.__doc__] |
Point2D |
Point2D(self) -> None [extrait de Point2D.__doc__] |
setDrawingMode(self, mode: int) -> None |
setDrawingMode(self, mode: int) -> None [extrait de setDrawingMode.__doc__] |
setIndexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern) -> None |
setIndexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern) -> None [extrait de setIndexDataPattern.__doc__] |
setLineWidth(self, w: float) -> None |
setLineWidth(self, w: float) -> None [extrait de setLineWidth.__doc__] |
setVertexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern) -> None |
setVertexDataPattern(self, p: PySide6.QtQuick.QSGGeometry.DataPattern) -> None [extrait de setVertexDataPattern.__doc__] |
sizeOfIndex(self) -> int |
sizeOfIndex(self) -> int [extrait de sizeOfIndex.__doc__] |
sizeOfVertex(self) -> int |
sizeOfVertex(self) -> int [extrait de sizeOfVertex.__doc__] |
TexturedPoint2D |
TexturedPoint2D(self) -> None [extrait de TexturedPoint2D.__doc__] |
Type |
|
updateColoredRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None |
updateColoredRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None [extrait de updateColoredRectGeometry.__doc__] |
updateRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None |
updateRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None [extrait de updateRectGeometry.__doc__] |
updateTexturedRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect], sourceRect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None |
updateTexturedRectGeometry(g: PySide6.QtQuick.QSGGeometry, rect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect], sourceRect: Union[PySide6.QtCore.QRectF, PySide6.QtCore.QRect]) -> None [extrait de updateTexturedRectGeometry.__doc__] |
vertexCount(self) -> int |
vertexCount(self) -> int [extrait de vertexCount.__doc__] |
vertexData(self) -> int |
vertexData(self) -> int [extrait de vertexData.__doc__] |
vertexDataAsColoredPoint2D(self) -> PySide6.QtQuick.QSGGeometry.ColoredPoint2D |
vertexDataAsColoredPoint2D(self) -> PySide6.QtQuick.QSGGeometry.ColoredPoint2D [extrait de vertexDataAsColoredPoint2D.__doc__] |
vertexDataAsPoint2D(self) -> PySide6.QtQuick.QSGGeometry.Point2D |
vertexDataAsPoint2D(self) -> PySide6.QtQuick.QSGGeometry.Point2D [extrait de vertexDataAsPoint2D.__doc__] |
vertexDataAsTexturedPoint2D(self) -> PySide6.QtQuick.QSGGeometry.TexturedPoint2D |
vertexDataAsTexturedPoint2D(self) -> PySide6.QtQuick.QSGGeometry.TexturedPoint2D [extrait de vertexDataAsTexturedPoint2D.__doc__] |
vertexDataPattern(self) -> PySide6.QtQuick.QSGGeometry.DataPattern |
vertexDataPattern(self) -> PySide6.QtQuick.QSGGeometry.DataPattern [extrait de vertexDataPattern.__doc__] |
Améliorations / Corrections
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