Classe « QOpenGLTexture »
Signature de la méthode setCompressedData
Description
setCompressedData.__doc__
setCompressedData(self, dataSize: int, data: int, options: Optional[PySide6.QtOpenGL.QOpenGLPixelTransferOptions] = None) -> None
setCompressedData(self, mipLevel: int, dataSize: int, data: int, options: Optional[PySide6.QtOpenGL.QOpenGLPixelTransferOptions] = None) -> None
setCompressedData(self, mipLevel: int, layer: int, cubeFace: PySide6.QtOpenGL.QOpenGLTexture.CubeMapFace, dataSize: int, data: int, options: Optional[PySide6.QtOpenGL.QOpenGLPixelTransferOptions] = None) -> None
setCompressedData(self, mipLevel: int, layer: int, dataSize: int, data: int, options: Optional[PySide6.QtOpenGL.QOpenGLPixelTransferOptions] = None) -> None
setCompressedData(self, mipLevel: int, layer: int, layerCount: int, cubeFace: PySide6.QtOpenGL.QOpenGLTexture.CubeMapFace, dataSize: int, data: int, options: Optional[PySide6.QtOpenGL.QOpenGLPixelTransferOptions] = None) -> None
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