Participer au site avec un Tip
Rechercher
 

Améliorations / Corrections

Vous avez des améliorations (ou des corrections) à proposer pour ce document : je vous remerçie par avance de m'en faire part, cela m'aide à améliorer le site.

Emplacement :

Description des améliorations :

Module « PySide6.QtDataVisualization »

Classe « QCustom3DVolume »

Informations générales

Héritage

builtins.object
    Object
        QObject
            QCustom3DItem
                QCustom3DVolume

Définition

class QCustom3DVolume(QCustom3DItem):

Description [extrait de QCustom3DVolume.__doc__]

QCustom3DVolume(self, parent: Optional[PySide6.QtCore.QObject] = None) -> None
QCustom3DVolume(self, position: PySide6.QtGui.QVector3D, scaling: PySide6.QtGui.QVector3D, rotation: PySide6.QtGui.QQuaternion, textureWidth: int, textureHeight: int, textureDepth: int, textureData: Sequence[int], textureFormat: PySide6.QtGui.QImage.Format, colorTable: Sequence[int], parent: Optional[PySide6.QtCore.QObject] = None) -> None

Constructeur(s)

Signature du constructeur Description
__new__(*args, **kwargs) Create and return a new object. See help(type) for accurate signature. [extrait de __new__.__doc__]

Liste des attributs statiques

Nom de l'attribut Valeur
staticMetaObject<PySide6.QtCore.QMetaObject object at 0x7f40dfd45d00>

Liste des opérateurs

Opérateurs hérités de la classe object

__eq__, __ge__, __gt__, __le__, __lt__, __ne__

Liste des méthodes

Toutes les méthodes Méthodes d'instance Méthodes statiques Méthodes dépréciées
Signature de la méthodeDescription
__delattr__(self, name) Implement delattr(self, name). [extrait de __delattr__.__doc__]
__setattr__(self, name, value) Implement setattr(self, name, value). [extrait de __setattr__.__doc__]
alphaMultiplier(self) -> float alphaMultiplier(self) -> float [extrait de alphaMultiplier.__doc__]
alphaMultiplierChanged
colorTable(self) -> List[int] colorTable(self) -> List[int] [extrait de colorTable.__doc__]
colorTableChanged
createTextureData(self, images: Sequence[PySide6.QtGui.QImage]) -> List[int] createTextureData(self, images: Sequence[PySide6.QtGui.QImage]) -> List[int] [extrait de createTextureData.__doc__]
destroyed
drawSliceFrames(self) -> bool drawSliceFrames(self) -> bool [extrait de drawSliceFrames.__doc__]
drawSliceFramesChanged
drawSlices(self) -> bool drawSlices(self) -> bool [extrait de drawSlices.__doc__]
drawSlicesChanged
meshFileChanged
objectNameChanged
positionAbsoluteChanged
positionChanged
preserveOpacity(self) -> bool preserveOpacity(self) -> bool [extrait de preserveOpacity.__doc__]
preserveOpacityChanged
renderSlice(self, axis: PySide6.QtCore.Qt.Axis, index: int) -> PySide6.QtGui.QImage renderSlice(self, axis: PySide6.QtCore.Qt.Axis, index: int) -> PySide6.QtGui.QImage [extrait de renderSlice.__doc__]
rotationChanged
scalingAbsoluteChanged
scalingChanged
setAlphaMultiplier(self, mult: float) -> None setAlphaMultiplier(self, mult: float) -> None [extrait de setAlphaMultiplier.__doc__]
setColorTable(self, colors: Sequence[int]) -> None setColorTable(self, colors: Sequence[int]) -> None [extrait de setColorTable.__doc__]
setDrawSliceFrames(self, enable: bool) -> None setDrawSliceFrames(self, enable: bool) -> None [extrait de setDrawSliceFrames.__doc__]
setDrawSlices(self, enable: bool) -> None setDrawSlices(self, enable: bool) -> None [extrait de setDrawSlices.__doc__]
setPreserveOpacity(self, enable: bool) -> None setPreserveOpacity(self, enable: bool) -> None [extrait de setPreserveOpacity.__doc__]
setSliceFrameColor(self, color: Union[PySide6.QtGui.QColor, PySide6.QtGui.QRgba64, Any, PySide6.QtCore.Qt.GlobalColor, str, int]) -> None setSliceFrameColor(self, color: Union[PySide6.QtGui.QColor, PySide6.QtGui.QRgba64, Any, PySide6.QtCore.Qt.GlobalColor, str, int]) -> None [extrait de setSliceFrameColor.__doc__]
setSliceFrameGaps(self, values: PySide6.QtGui.QVector3D) -> None setSliceFrameGaps(self, values: PySide6.QtGui.QVector3D) -> None [extrait de setSliceFrameGaps.__doc__]
setSliceFrameThicknesses(self, values: PySide6.QtGui.QVector3D) -> None setSliceFrameThicknesses(self, values: PySide6.QtGui.QVector3D) -> None [extrait de setSliceFrameThicknesses.__doc__]
setSliceFrameWidths(self, values: PySide6.QtGui.QVector3D) -> None setSliceFrameWidths(self, values: PySide6.QtGui.QVector3D) -> None [extrait de setSliceFrameWidths.__doc__]
setSliceIndexX(self, value: int) -> None setSliceIndexX(self, value: int) -> None [extrait de setSliceIndexX.__doc__]
setSliceIndexY(self, value: int) -> None setSliceIndexY(self, value: int) -> None [extrait de setSliceIndexY.__doc__]
setSliceIndexZ(self, value: int) -> None setSliceIndexZ(self, value: int) -> None [extrait de setSliceIndexZ.__doc__]
setSliceIndices(self, x: int, y: int, z: int) -> None setSliceIndices(self, x: int, y: int, z: int) -> None [extrait de setSliceIndices.__doc__]
setSubTextureData setSubTextureData(self, axis: PySide6.QtCore.Qt.Axis, index: int, data: bytes) -> None [extrait de setSubTextureData.__doc__]
setTextureData(self, arg__1: Sequence[int]) -> None setTextureData(self, arg__1: Sequence[int]) -> None [extrait de setTextureData.__doc__]
setTextureDepth(self, value: int) -> None setTextureDepth(self, value: int) -> None [extrait de setTextureDepth.__doc__]
setTextureDimensions(self, width: int, height: int, depth: int) -> None setTextureDimensions(self, width: int, height: int, depth: int) -> None [extrait de setTextureDimensions.__doc__]
setTextureFormat(self, format: PySide6.QtGui.QImage.Format) -> None setTextureFormat(self, format: PySide6.QtGui.QImage.Format) -> None [extrait de setTextureFormat.__doc__]
setTextureHeight(self, value: int) -> None setTextureHeight(self, value: int) -> None [extrait de setTextureHeight.__doc__]
setTextureWidth(self, value: int) -> None setTextureWidth(self, value: int) -> None [extrait de setTextureWidth.__doc__]
setUseHighDefShader(self, enable: bool) -> None setUseHighDefShader(self, enable: bool) -> None [extrait de setUseHighDefShader.__doc__]
shadowCastingChanged
sliceFrameColor(self) -> PySide6.QtGui.QColor sliceFrameColor(self) -> PySide6.QtGui.QColor [extrait de sliceFrameColor.__doc__]
sliceFrameColorChanged
sliceFrameGaps(self) -> PySide6.QtGui.QVector3D sliceFrameGaps(self) -> PySide6.QtGui.QVector3D [extrait de sliceFrameGaps.__doc__]
sliceFrameGapsChanged
sliceFrameThicknesses(self) -> PySide6.QtGui.QVector3D sliceFrameThicknesses(self) -> PySide6.QtGui.QVector3D [extrait de sliceFrameThicknesses.__doc__]
sliceFrameThicknessesChanged
sliceFrameWidths(self) -> PySide6.QtGui.QVector3D sliceFrameWidths(self) -> PySide6.QtGui.QVector3D [extrait de sliceFrameWidths.__doc__]
sliceFrameWidthsChanged
sliceIndexX(self) -> int sliceIndexX(self) -> int [extrait de sliceIndexX.__doc__]
sliceIndexXChanged
sliceIndexY(self) -> int sliceIndexY(self) -> int [extrait de sliceIndexY.__doc__]
sliceIndexYChanged
sliceIndexZ(self) -> int sliceIndexZ(self) -> int [extrait de sliceIndexZ.__doc__]
sliceIndexZChanged
textureData(self) -> List[int] textureData(self) -> List[int] [extrait de textureData.__doc__]
textureDataChanged
textureDataWidth(self) -> int textureDataWidth(self) -> int [extrait de textureDataWidth.__doc__]
textureDepth(self) -> int textureDepth(self) -> int [extrait de textureDepth.__doc__]
textureDepthChanged
textureFileChanged
textureFormat(self) -> PySide6.QtGui.QImage.Format textureFormat(self) -> PySide6.QtGui.QImage.Format [extrait de textureFormat.__doc__]
textureFormatChanged
textureHeight(self) -> int textureHeight(self) -> int [extrait de textureHeight.__doc__]
textureHeightChanged
textureWidth(self) -> int textureWidth(self) -> int [extrait de textureWidth.__doc__]
textureWidthChanged
tr
useHighDefShader(self) -> bool useHighDefShader(self) -> bool [extrait de useHighDefShader.__doc__]
useHighDefShaderChanged
visibleChanged

Méthodes héritées de la classe QCustom3DItem

__init_subclass__, __subclasshook__, isPositionAbsolute, isScalingAbsolute, isShadowCasting, isVisible, meshFile, position, rotation, scaling, setMeshFile, setPosition, setPositionAbsolute, setRotation, setRotationAxisAndAngle, setScaling, setScalingAbsolute, setShadowCasting, setTextureFile, setTextureImage, setVisible, textureFile

Méthodes héritées de la classe QObject

__getattribute__, __init_subclass__, __repr__, __subclasshook__, blockSignals, childEvent, children, connect, connectNotify, customEvent, deleteLater, disconnect, disconnectNotify, dumpObjectInfo, dumpObjectTree, dynamicPropertyNames, emit, event, eventFilter, findChild, findChildren, inherits, installEventFilter, isSignalConnected, isWidgetType, isWindowType, killTimer, metaObject, moveToThread, objectName, parent, property, receivers, removeEventFilter, sender, senderSignalIndex, setObjectName, setParent, setProperty, signalsBlocked, startTimer, thread, timerEvent

Méthodes héritées de la classe Object

__getattribute__, __init_subclass__, __subclasshook__

Méthodes héritées de la classe object

__dir__, __format__, __hash__, __reduce__, __reduce_ex__, __repr__, __sizeof__, __str__