__bool__(self) |
self != 0 [extrait de __bool__.__doc__] |
__copy__() -> None |
__copy__() -> None [extrait de __copy__.__doc__] |
__reduce__(self) -> object |
__reduce__(self) -> object [extrait de __reduce__.__doc__] |
__repr__(self) -> object |
__repr__(self) -> object [extrait de __repr__.__doc__] |
angle(self) -> float |
angle(self) -> float [extrait de angle.__doc__] |
angleTo(self, l: Union[PySide6.QtCore.QLineF, PySide6.QtCore.QLine]) -> float |
angleTo(self, l: Union[PySide6.QtCore.QLineF, PySide6.QtCore.QLine]) -> float [extrait de angleTo.__doc__] |
center(self) -> PySide6.QtCore.QPointF |
center(self) -> PySide6.QtCore.QPointF [extrait de center.__doc__] |
dx(self) -> float |
dx(self) -> float [extrait de dx.__doc__] |
dy(self) -> float |
dy(self) -> float [extrait de dy.__doc__] |
fromPolar(length: float, angle: float) -> PySide6.QtCore.QLineF |
fromPolar(length: float, angle: float) -> PySide6.QtCore.QLineF [extrait de fromPolar.__doc__] |
IntersectionType |
|
intersects(self, l: Union[PySide6.QtCore.QLineF, PySide6.QtCore.QLine], intersectionPoint: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint, NoneType] = None) -> Tuple |
intersects(self, l: Union[PySide6.QtCore.QLineF, PySide6.QtCore.QLine], intersectionPoint: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint, NoneType] = None) -> Tuple [extrait de intersects.__doc__] |
isNull(self) -> bool |
isNull(self) -> bool [extrait de isNull.__doc__] |
length(self) -> float |
length(self) -> float [extrait de length.__doc__] |
normalVector(self) -> PySide6.QtCore.QLineF |
normalVector(self) -> PySide6.QtCore.QLineF [extrait de normalVector.__doc__] |
p1(self) -> PySide6.QtCore.QPointF |
p1(self) -> PySide6.QtCore.QPointF [extrait de p1.__doc__] |
p2(self) -> PySide6.QtCore.QPointF |
p2(self) -> PySide6.QtCore.QPointF [extrait de p2.__doc__] |
pointAt(self, t: float) -> PySide6.QtCore.QPointF |
pointAt(self, t: float) -> PySide6.QtCore.QPointF [extrait de pointAt.__doc__] |
setAngle(self, angle: float) -> None |
setAngle(self, angle: float) -> None [extrait de setAngle.__doc__] |
setLength(self, len: float) -> None |
setLength(self, len: float) -> None [extrait de setLength.__doc__] |
setLine(self, x1: float, y1: float, x2: float, y2: float) -> None |
setLine(self, x1: float, y1: float, x2: float, y2: float) -> None [extrait de setLine.__doc__] |
setP1(self, p1: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None |
setP1(self, p1: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None [extrait de setP1.__doc__] |
setP2(self, p2: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None |
setP2(self, p2: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None [extrait de setP2.__doc__] |
setPoints(self, p1: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint], p2: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None |
setPoints(self, p1: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint], p2: Union[PySide6.QtCore.QPointF, PySide6.QtCore.QPoint]) -> None [extrait de setPoints.__doc__] |
toLine(self) -> PySide6.QtCore.QLine |
toLine(self) -> PySide6.QtCore.QLine [extrait de toLine.__doc__] |
toTuple(self) -> object |
toTuple(self) -> object [extrait de toTuple.__doc__] |
translate |
translate(self, dx: float, dy: float) -> None [extrait de translate.__doc__] |
translated |
translated(self, dx: float, dy: float) -> PySide6.QtCore.QLineF [extrait de translated.__doc__] |
unitVector(self) -> PySide6.QtCore.QLineF |
unitVector(self) -> PySide6.QtCore.QLineF [extrait de unitVector.__doc__] |
x1(self) -> float |
x1(self) -> float [extrait de x1.__doc__] |
x2(self) -> float |
x2(self) -> float [extrait de x2.__doc__] |
y1(self) -> float |
y1(self) -> float [extrait de y1.__doc__] |
y2(self) -> float |
y2(self) -> float [extrait de y2.__doc__] |
Améliorations / Corrections
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