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Module « PySide6.Qt3DExtras »

Classe « Qt3DExtras »

Informations générales

Héritage

builtins.object
    Object
        Qt3DExtras

Définition

class Qt3DExtras(Object):

Constructeur(s)

Signature du constructeur Description
__new__(*args, **kwargs) Create and return a new object. See help(type) for accurate signature. [extrait de __new__.__doc__]
__init__(self, /, *args, **kwargs) Initialize self. See help(type(self)) for accurate signature. [extrait de __init__.__doc__]

Liste des opérateurs

Opérateurs hérités de la classe object

__eq__, __ge__, __gt__, __le__, __lt__, __ne__

Liste des méthodes

Toutes les méthodes Méthodes d'instance Méthodes statiques Méthodes dépréciées
Signature de la méthodeDescription
QAbstractCameraController QAbstractCameraController(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, camera: Optional[PySide6.Qt3DRender.Qt3DRender.QCamera] = None, linearSpeed: Optional[float] = None, lookSpeed: Optional[float] = None, acceleration: Optional[float] = None, deceleration: Optional[float] = None) -> None [extrait de QAbstractCameraController.__doc__]
QAbstractSpriteSheet
QConeGeometry QConeGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, hasTopEndcap: Optional[bool] = None, hasBottomEndcap: Optional[bool] = None, rings: Optional[int] = None, slices: Optional[int] = None, topRadius: Optional[float] = None, bottomRadius: Optional[float] = None, length: Optional[float] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QConeGeometry.__doc__]
QConeGeometryView QConeGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, hasTopEndcap: Optional[bool] = None, hasBottomEndcap: Optional[bool] = None, topRadius: Optional[float] = None, bottomRadius: Optional[float] = None, length: Optional[float] = None) -> None [extrait de QConeGeometryView.__doc__]
QConeMesh QConeMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, hasTopEndcap: Optional[bool] = None, hasBottomEndcap: Optional[bool] = None, topRadius: Optional[float] = None, bottomRadius: Optional[float] = None, length: Optional[float] = None) -> None [extrait de QConeMesh.__doc__]
QCuboidGeometry QCuboidGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, xExtent: Optional[float] = None, yExtent: Optional[float] = None, zExtent: Optional[float] = None, xyMeshResolution: Optional[PySide6.QtCore.QSize] = None, yzMeshResolution: Optional[PySide6.QtCore.QSize] = None, xzMeshResolution: Optional[PySide6.QtCore.QSize] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, tangentAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QCuboidGeometry.__doc__]
QCuboidGeometryView QCuboidGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, xExtent: Optional[float] = None, yExtent: Optional[float] = None, zExtent: Optional[float] = None, yzMeshResolution: Optional[PySide6.QtCore.QSize] = None, xzMeshResolution: Optional[PySide6.QtCore.QSize] = None, xyMeshResolution: Optional[PySide6.QtCore.QSize] = None) -> None [extrait de QCuboidGeometryView.__doc__]
QCuboidMesh QCuboidMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, xExtent: Optional[float] = None, yExtent: Optional[float] = None, zExtent: Optional[float] = None, yzMeshResolution: Optional[PySide6.QtCore.QSize] = None, xzMeshResolution: Optional[PySide6.QtCore.QSize] = None, xyMeshResolution: Optional[PySide6.QtCore.QSize] = None) -> None [extrait de QCuboidMesh.__doc__]
QCylinderGeometry QCylinderGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, length: Optional[float] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QCylinderGeometry.__doc__]
QCylinderGeometryView QCylinderGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, length: Optional[float] = None) -> None [extrait de QCylinderGeometryView.__doc__]
QCylinderMesh QCylinderMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, length: Optional[float] = None) -> None [extrait de QCylinderMesh.__doc__]
QDiffuseMapMaterial QDiffuseMapMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, shininess: Optional[float] = None, diffuse: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, textureScale: Optional[float] = None) -> None [extrait de QDiffuseMapMaterial.__doc__]
QDiffuseSpecularMapMaterial QDiffuseSpecularMapMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, shininess: Optional[float] = None, specular: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, diffuse: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, textureScale: Optional[float] = None) -> None [extrait de QDiffuseSpecularMapMaterial.__doc__]
QDiffuseSpecularMaterial QDiffuseSpecularMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[Any] = None, specular: Optional[Any] = None, shininess: Optional[float] = None, normal: Optional[Any] = None, textureScale: Optional[float] = None, alphaBlending: Optional[bool] = None) -> None [extrait de QDiffuseSpecularMaterial.__doc__]
QExtrudedTextGeometry QExtrudedTextGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, text: Optional[str] = None, font: Optional[PySide6.QtGui.QFont] = None, extrusionLength: Optional[float] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QExtrudedTextGeometry.__doc__]
QExtrudedTextMesh QExtrudedTextMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, text: Optional[str] = None, font: Optional[PySide6.QtGui.QFont] = None, depth: Optional[float] = None) -> None [extrait de QExtrudedTextMesh.__doc__]
QFirstPersonCameraController QFirstPersonCameraController(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None) -> None [extrait de QFirstPersonCameraController.__doc__]
QForwardRenderer QForwardRenderer(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, surface: Optional[PySide6.QtCore.QObject] = None, window: Optional[PySide6.QtCore.QObject] = None, viewportRect: Optional[PySide6.QtCore.QRectF] = None, clearColor: Optional[PySide6.QtGui.QColor] = None, buffersToClear: Optional[PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType] = None, camera: Optional[PySide6.Qt3DCore.Qt3DCore.QEntity] = None, externalRenderTargetSize: Optional[PySide6.QtCore.QSize] = None, frustumCulling: Optional[bool] = None, gamma: Optional[float] = None, showDebugOverlay: Optional[bool] = None) -> None [extrait de QForwardRenderer.__doc__]
QGoochMaterial QGoochMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, diffuse: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, cool: Optional[PySide6.QtGui.QColor] = None, warm: Optional[PySide6.QtGui.QColor] = None, alpha: Optional[float] = None, beta: Optional[float] = None, shininess: Optional[float] = None) -> None [extrait de QGoochMaterial.__doc__]
QMetalRoughMaterial QMetalRoughMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, baseColor: Optional[Any] = None, metalness: Optional[Any] = None, roughness: Optional[Any] = None, ambientOcclusion: Optional[Any] = None, normal: Optional[Any] = None, textureScale: Optional[float] = None) -> None [extrait de QMetalRoughMaterial.__doc__]
QMorphPhongMaterial QMorphPhongMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, shininess: Optional[float] = None, interpolator: Optional[float] = None) -> None [extrait de QMorphPhongMaterial.__doc__]
QNormalDiffuseMapAlphaMaterial QNormalDiffuseMapAlphaMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None) -> None [extrait de QNormalDiffuseMapAlphaMaterial.__doc__]
QNormalDiffuseMapMaterial QNormalDiffuseMapMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, normal: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, shininess: Optional[float] = None, textureScale: Optional[float] = None) -> None [extrait de QNormalDiffuseMapMaterial.__doc__]
QNormalDiffuseSpecularMapMaterial QNormalDiffuseSpecularMapMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, normal: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, specular: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, shininess: Optional[float] = None, textureScale: Optional[float] = None) -> None [extrait de QNormalDiffuseSpecularMapMaterial.__doc__]
QOrbitCameraController QOrbitCameraController(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, zoomInLimit: Optional[float] = None, upVector: Optional[PySide6.QtGui.QVector3D] = None, inverseXTranslate: Optional[bool] = None, inverseYTranslate: Optional[bool] = None, inversePan: Optional[bool] = None, inverseTilt: Optional[bool] = None, zoomTranslateViewCenter: Optional[bool] = None) -> None [extrait de QOrbitCameraController.__doc__]
QPerVertexColorMaterial QPerVertexColorMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None) -> None [extrait de QPerVertexColorMaterial.__doc__]
QPhongAlphaMaterial QPhongAlphaMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, shininess: Optional[float] = None, alpha: Optional[float] = None, sourceRgbArg: Optional[PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending] = None, destinationRgbArg: Optional[PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending] = None, sourceAlphaArg: Optional[PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending] = None, destinationAlphaArg: Optional[PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending] = None, blendFunctionArg: Optional[PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction] = None) -> None [extrait de QPhongAlphaMaterial.__doc__]
QPhongMaterial QPhongMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, ambient: Optional[PySide6.QtGui.QColor] = None, diffuse: Optional[PySide6.QtGui.QColor] = None, specular: Optional[PySide6.QtGui.QColor] = None, shininess: Optional[float] = None) -> None [extrait de QPhongMaterial.__doc__]
QPlaneGeometry QPlaneGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, width: Optional[float] = None, height: Optional[float] = None, resolution: Optional[PySide6.QtCore.QSize] = None, mirrored: Optional[bool] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, tangentAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QPlaneGeometry.__doc__]
QPlaneGeometryView QPlaneGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, width: Optional[float] = None, height: Optional[float] = None, meshResolution: Optional[PySide6.QtCore.QSize] = None, mirrored: Optional[bool] = None) -> None [extrait de QPlaneGeometryView.__doc__]
QPlaneMesh QPlaneMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, width: Optional[float] = None, height: Optional[float] = None, meshResolution: Optional[PySide6.QtCore.QSize] = None, mirrored: Optional[bool] = None) -> None [extrait de QPlaneMesh.__doc__]
QSkyboxEntity QSkyboxEntity(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, baseName: Optional[str] = None, extension: Optional[str] = None, gammaCorrect: Optional[bool] = None) -> None [extrait de QSkyboxEntity.__doc__]
QSphereGeometry QSphereGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, generateTangents: Optional[bool] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, tangentAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QSphereGeometry.__doc__]
QSphereGeometryView QSphereGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, generateTangents: Optional[bool] = None) -> None [extrait de QSphereGeometryView.__doc__]
QSphereMesh QSphereMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, generateTangents: Optional[bool] = None) -> None [extrait de QSphereMesh.__doc__]
QSpriteGrid QSpriteGrid(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rows: Optional[int] = None, columns: Optional[int] = None) -> None [extrait de QSpriteGrid.__doc__]
QSpriteSheet QSpriteSheet(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, sprites: Optional[Sequence[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem]] = None) -> None [extrait de QSpriteSheet.__doc__]
QSpriteSheetItem QSpriteSheetItem(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, x: Optional[int] = None, y: Optional[int] = None, width: Optional[int] = None, height: Optional[int] = None) -> None [extrait de QSpriteSheetItem.__doc__]
Qt3DWindow Qt3DWindow(self, /, screen: Optional[PySide6.QtGui.QScreen] = None, arg__2: PySide6.Qt3DRender.Qt3DRender.API = Instance(PySide6.Qt3DRender.Qt3DRender.API.RHI)) -> None [extrait de Qt3DWindow.__doc__]
QText2DEntity QText2DEntity(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, font: Optional[PySide6.QtGui.QFont] = None, text: Optional[str] = None, color: Optional[PySide6.QtGui.QColor] = None, width: Optional[float] = None, height: Optional[float] = None, alignment: Optional[PySide6.QtCore.Qt.AlignmentFlag] = None) -> None [extrait de QText2DEntity.__doc__]
QTextureMaterial QTextureMaterial(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, texture: Optional[PySide6.Qt3DRender.Qt3DRender.QAbstractTexture] = None, textureOffset: Optional[PySide6.QtGui.QVector2D] = None, textureTransform: Optional[PySide6.QtGui.QMatrix3x3] = None, alphaBlending: Optional[bool] = None) -> None [extrait de QTextureMaterial.__doc__]
QTorusGeometry QTorusGeometry(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, minorRadius: Optional[float] = None, positionAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, normalAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, texCoordAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None, indexAttribute: Optional[PySide6.Qt3DCore.Qt3DCore.QAttribute] = None) -> None [extrait de QTorusGeometry.__doc__]
QTorusGeometryView QTorusGeometryView(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, minorRadius: Optional[float] = None) -> None [extrait de QTorusGeometryView.__doc__]
QTorusMesh QTorusMesh(self, /, parent: Optional[PySide6.Qt3DCore.Qt3DCore.QNode] = None, *, rings: Optional[int] = None, slices: Optional[int] = None, radius: Optional[float] = None, minorRadius: Optional[float] = None) -> None [extrait de QTorusMesh.__doc__]
setupWindowSurface

Méthodes héritées de la classe Object

__delattr__, __getattribute__, __init_subclass__, __setattr__, __subclasshook__

Méthodes héritées de la classe object

__dir__, __format__, __getstate__, __hash__, __reduce__, __reduce_ex__, __repr__, __sizeof__, __str__

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